Echoes:

Individual 3D Animation

A Journey Through Emotion and Imagination

"Echoes" is an enchanting 3D animation made by me. It blends vivid colors with whimsical character designs. This project showcases a unique cartoon rendering technique, elevating the emotional landscape of the narrative and immersing viewers in a visual feast.

As the story unfolds, the animation invites you into a world where feelings resonate like echoes through a vibrant atmosphere. Each scene is meticulously crafted, with exaggerated expressions and fluid movements that bring characters to life. Besides, "Echoes" portrays a spectrum of emotions that will tug at your heartstrings.

The Xia Dynasty: RPG Game

"Xia Dynasty" is an immersive 3D action RPG designed for players aged 16 and above, combining elements of narrative, combat, action, and role-playing with a multi-perspective storytelling approach.

The Xia Dynasty firmly established itself in the Kendo world, proclaiming its position as one of the strongest nations alongside Marikendo, Aikendo, and Hukendo. The ruler, Terrence, ascended to the throne with the support of his mentor, Alice. However, the dynasty faces crises both internally and externally. Internally, mysterious foreign factions lurk in the shadows, scheming to seize power. Externally, the other three great dynasties closely monitor this newly established nation. While Hukendo has allied with Xia, the other two nations covertly and overtly seek to hinder Xia's development, with the ambitious Marikendo and Aikendo even dispatching Kendo masters to challenge Xia's rise.

From Blender animation to Unreal Engine 5:

Create a fantasy RPG game Journey.

Portayal of Jianghu:

GMTK Game Jam 2024

"Portayal of Jianghu" is a challenging and adventurous martial arts game that perfectly aligns with the theme of Build to Scale, deeply exploring the multiple meanings of "scale" in personal development through the protagonist Lian's journey of growth.

In "Portayal of Jianghu," players will embark on a journey filled with thrills and wisdom, experiencing how time, experiences, and growth intertwine, transforming Lian from a novice to a martial arts legend. This growth in "scale" is not only a test of personal strength but also a challenge to the player's intelligence and courage.

The story begins with Lian awakening from a dream and being transported to an ancient Chinese-style town by a scroll. Here, Lian embarks on a long journey to reach the pinnacle of martial arts. As time goes on, he not only explores every corner of the town, searching for an opportunity to learn martial arts on the mountain, but also, under the guidance of NPCs, eventually discovers a secret passage leading to the mountain—a mysterious magical circle.

Summoning Enigma:

Ludumdare 04/2024 Game Develop Outcome

Group Leader & Unity Program

In "Summoning Enigma," embark on a whimsical 2D adventure where you, the intrepid hero, explore the enchanting world of magic! Armed with mysterious spellbooks, you’ll uncover the secrets of ancient incantations and intricate magical formations. Each page turned draws you closer to mastering the art of summoning as you conjure playful little pets to assist you on your quest.

Unity Project Concept: "Celestial Haven"

Traditional Chinese Environment Design

Create a visually stunning 3D environment inspired by "Heaven Official's Blessing" that encapsulates the beauty of celestial realms. The setting is a harmonious fusion of vibrant landscapes, intricate architecture, and mystical elements that evoke a sense of wonder.

The "Celestial Haven" environment aims to be a breathtaking tribute to the whimsical and enchanting world of "Heaven Official's Blessing." By combining stunning visuals, interactive gameplay, and a rich atmosphere.

Crisis Epoch: FPS Game

In "Crisis Epoch," players embark on a thrilling journey filled with adventure and exploration. As the protagonist, you awaken in an ancient tribe, clutching a bow and arrow, surrounded by frenzied wildmen in hot pursuit. After defeating the wildmen's chief, a dazzling flash transports you to a modern battlefield, where you're wielding a machine gun and facing new enemies in a deadly struggle. As you conquer adversaries and unravel the truth behind the war, a shocking revelation occurs—you discover that it’s all just a colossal illusion created by aliens.

As the plot deepens, the protagonist realizes he is on an alien spaceship. These extraterrestrials use illusions to make humanity confront its sins, aiming to reshape their minds. By gathering intel on the aliens, the protagonist gradually uncovers their plot. Ultimately, he bravely confronts the alien boss in an intense showdown, striving to defeat the enemy and safeguard the future and peace of humanity, showcasing the fearless spirit of a hero and the irreplaceable value of human life.

AR Storybook Design: COCO’s Adventure

AR

Storybook

Design

AR • Storybook • Design •

COCO’s Journey:

AR Demo Video

COCO and the little girl were camping when COCO got lost and wandered alone in the forest. Along the way, COCO met Mr. Deer, Lily, and the fisherman, overcoming challenges and finally finding the way home.

After enduring hardships, COCO reunited with the little girl, and the joyful reunion filled their warm home.

A Warm Game With Playful Mechanism For Children

The game fosters creativity and problem-solving skills as kids navigate through fun puzzles and challenges, all while learning the importance of friendship and teamwork. Kids will enjoy collecting puppy treats and rewards, unlocking new outfits for COCO, and even customizing their own adventure paths!

With its colorful graphics and engaging storyline, COCO's Adventure captures the essence of childhood wonder, making it an unforgettable experience that can be shared with friends and family. So lace up those virtual shoes and get ready for an adventure that’s as big as COCO’s heart!

Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world.

Reimu’s Summoning Ball

Dive into a world where the whimsical meets the thrilling in “Reimu's Summoning Ball,” a captivating game developed using Unreal Engine 4. Players take control of Reimu Hakurei's magical summoning ball, a vibrant sphere infused with the essence of Gensokyo.

Your mission? Navigate meticulously designed landscapes and overcome whimsical yet challenging obstacles while collecting sacred treasures scattered throughout the vibrant realms. With each roll, you'll embrace the essence of speed and precision as you guide the ball through enchanted forests, intricate mazes, and mystical temples, each teeming with secrets and surprises.

Featuring dynamic environments and a fun soundtrack that captures the spirit of Touhou, this game invites players of all ages to master their skills and unlock power-ups that enhance their rolling prowess. As you progress, encounter quirky characters from the Touhou universe who will provide hints, challenges, and even delightful surprises. Whether you’re a nostalgic fan of the series or a newcomer eager for adventure, “Reimu's Rolling Quest” offers an enchanting blend of challenge and charm that’s sure to leave you giggling and rolling with joy. Perfect for solo players or a co-op experience, it's time to unravel the mysteries of Gensokyo, one roll at a time!

ARIXI:

2D Animation

Director, Group Leader, & Drawer

He stood on the slope, gazing out at the endless plains, the wind carrying the scent of grass toward him. The summer on the prairie was brief, and now it was August; the green grass was beginning to turn yellow. The Gobi was nothing like the eastern meadows and grasslands, devoid of the low winds that bring cattle and sheep; here, it was a desert plain, as the name suggested—perpetually shrouded in sand and dust. “At this time, the rapeseed flowers in the mountains should be in full bloom…” he thought, making his way into the hills.

As he had imagined, the mountains were a sea of golden rapeseed flowers. From the little path above, looking down, it resembled a wing that had fallen from a celestial bird. Colorful butterflies danced among the blooms, and he played with the bees and butterflies for a long while. When he grew tired, he lay down in the flower patch for a brief rest. Before leaving, he picked a bouquet to take home, and as he descended the mountain, twilight had already set in. Holding the bouquet of rapeseed flowers under the sunset, he appeared as holy as a deity, illuminated by the dying rays of the sun.

He was originally a spirit of the prairie, gradually gaining human traits and living like a person—working at sunrise and resting at sundown. In truth, he didn’t need to be this way; he was a spirit, needing neither food nor the cycles of human life. He absorbed the brilliance of the sun, moon, and stars; living like a human held little significance for him. The greatest difference between spirits and humans was that not everyone could see him. He was, indeed, a free-spirited entity, until over a decade ago, when he heard a series of haunting flute notes echoing from the mountains. Out of curiosity, he went to investigate and met the young general who played the flute.